Free Computer Ports Material Stamps is now Out of Early Access!!
After Being out on Early Access for our Patrons Free Computer Ports Material Stamps is finally released for everybody!!
Texture Atlases and Material Stamps are one of the easiest and most optimized methods to get details into your 3D game assets. It's somewhat of a hassle to create Material Stamps from scratch so we created a Free Computer Ports Material Stamps collection for you to get up and running with Computer related 3D Model creation without the hassle of creating Material Stamps for the ports from scratch.
Using Material Stamps is an easy method to get details into your 3D Game Assets without increasing the polygon count. Just plug in the required texture maps into the relevant channels in your DCC Application and paint the details, breaking free from all the topology-related headaches while simultaneously creating optimized models.
The Material Stamps include nearly all the major computer I/O Ports with fully PBR Workflow. You get 1024px Texture Maps for Base Color, Normal, Metallic, and Roughness. Stay tuned for the PRO Pack with 4K Textures and more texture maps like Displacement/Height, Glossiness, etc.
😇Consider donating if you can to help us create even more awesome content for the community. Your Donations keep us moving forward!! Thanks a lot for your support!!
Computer Ports Material Stamps Included -
- Audio - Line-In
- Audio - Line-Out
- Audio - Microphone
- Audio -Right/Left
- Audio - Sub Woofer
- Component Video Blue
- Component Video Green
- Component Video Red
- Composite Audio/Video White
- Composite Audio/Video Yellow
- Ethernet Port
- HDMI Port
- Parallel Port
- Power Input
- PS/2 Keyboard
- PS/2 Keyboard/Mouse
- PS/2 Mouse
- Serial Port
- USB 3.0
- USB Type A Port
- USB Type C Port
- VGA Port
Files
Get Free Computer Ports Material Stamps
Free Computer Ports Material Stamps
22 Free PBR Material Stamps of Common Computer Ports and I/O
Status | Released |
Category | Assets |
Author | VOiD1 Gaming |
Tags | 2D, 3D, computer, materials, pbr, substance-painter, technology, Textures, Unity |